In 1962, an M.I.T. student named Steven Russell pulled off the ultimate hack. Russell was the kind of kid people make jokes about: short, full of nervous energy, passionately devoted to B-grade science fiction, shy, and brilliant. He worked with the Tech Model Railroad Club, a campus organization that had recently begun turning its focus from toy trains to computers. TMRC members had their own vocabulary. Rolling chairs were bunkies , for instance, and broken equipment was munged . Impressive feats and practical jokes were hacks.
Russell’s hack was creating the first interactive computer game.